Process Diary - Holy Cow
I have no idea how I missed this. I know I saw something a few months back regarding the work that Paul Caggegi is doing on his "Character Development" animation series but these Blender "tutorials" are absolutely wonderful. He shows a bunch of techniques for everything from subd modeling, to landscape sculpting and I'm certain there will be a bunch more coming down the pike.
TPD WIP - April 2009 from Paul Caggegi on Vimeo.
This month, a quick tutorial on modeling a terrain. A quick look at baking out a normal map, and how to apply it back onto a low-resolution version of the terrain mesh. Also, a quick peek at the current state of the Winfield model.
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